
These Modules are Terrain, Triggers, Data, Text, Import, AI, UI, Cutscenes, and Overview Manager. There are nine Modules that you will be able to access through this menu, as well as by selecting the different Top Icons in the StarCraft II Map Editor. The Modules Menu gives you access to all the major parts of the StarCraft II Editor. Player Start Locations, Computer AI controls, Loading Screen changes, Game Attributes, this menu will be one you will access alot in order to modify the way your game will play out. The Map Menu allows you to be able modify and change a lot of the custom game mechanics for your map. Other options include Generating Foliage and Shadows in order to view your map in with that data included. tga file which is a file that is recognized by the Galaxy Editor to be viewed. The Data Menu allows you to be able to export your map to other file types such as a. In addition it will have a few preferences to change your Brush that is being used on your Map, Mod, or Project. The Tools Menu allows you to change the different ways of selecting different units or sections of your project. The different selections range from Terrain, Units, Doodads, and Camera just to name a few.

The Layer Menu allows the player to change the Brush and Brush Properties on the left side of the StarCraft II Editor. Similar to the View Menu, the Render Menu allows the player to view the Map in a number of different modes ranging from Wireframe Mode, a number of Shader Modes, and also a few different Lighting Modes in order to view the map as if the player was playing their map in real time. (Also included is the Default UI option which is a necessity ) Everyone likes their buttons and selections placed a little bit different and can be changed around as you wish. The User Interface can be changed and modified through the various selections in this menu. This menu allows you to customize the interface of your StarCraft 2 Map Editor. This menu has all the Undo, Redo, Cut, Copy, Paste, options in order to be able to make some changes to your assets data or different selections on the map. In addition this menu provides the ever so important Dependencies, Publish, and Preferences that will be explained further detail in this wiki.
Starcraft 2 editor help mod#
If you still need help, you may want to contact the Wikia Community Team.This menu comprises of the typical New, Save, Open options in order to be able to keep your work as you work on your Map, Mod or Project. If you can't find what you need on this wiki, you can seek help at the Central Wikia, especially at the Central forum.


Most, but not all, have "Help:" at the beginning of their page names and are therefore in the "Help" namespace an automatically-generated list of those can be found at Special:AllPages by running down the "Namespace" menu.

If you find helpful pages that you think should be here, you may include them here just by typing ] on them. This category is intended to contain all the local "help" pages for this Wikia: pages that can help contributors and/or readers.
Starcraft 2 editor help full#
For a full list of help pages, see Help:Contents, which includes non-local help pages, automatically transcluded from Wikia Help.
